The lantern-bearer stands on a cliff edge at dusk, lantern raised, under a sky broken into drifting pieces of glass.

A game by Kilnwhistle

Carry the last light across a broken sky.

Genre
Exploration adventure
Platforms
Windows, macOS, Steam Deck
Release
2027
Price
To be announced

The game

The sun has sunk beneath the clouds. The last light in the world fits in one lantern, and it is yours to carry.

Aurvane is a slow, hand-painted journey across hundreds of drifting islands. Read the wind, climb ruined towers and decide where to spend a light that never quite lasts.

  1. 01

    Climb a drifting world

    Hundreds of floating islands shift with the wind. Every crossing is a route you read, plan and risk.

  2. 02

    Your lantern is your life

    Light opens paths, wakes old machines and keeps the hollow things away. Spend it, and the dark comes closer.

  3. 03

    Hand-painted dusk

    Every island is painted by hand and lit in real time, so no two sunsets on the archipelago look the same.

  4. 04

    A story without words

    No cutscenes and no walls of text. The past is told through ruins, music and the strangers you meet.

The archipelago at dusk
The archipelago at dusk

Characters

Wren, The lantern-bearer

01 / The lantern-bearer

Wren

A courier from the lowest island, sent up with the last working lantern because nobody else would go. Wren travels light: a patched coat, a coil of rope and a pole long enough to reach the next ledge.

Carries
The last lantern
From
Lowmoor, the bottom island
Bram Orle, The cartographer

02 / The cartographer

Bram Orle

Bram has mapped the archipelago for forty years and trusts none of the maps. His mechanical bird, Pip, flies ahead to find the wind before you need it.

Companion
Pip, a clockwork wren
Knows
Every island that moved
The Hollow Tide, The creature

03 / The creature

The Hollow Tide

Water that remembers being a sea, held together by shards of the broken sky. It does not hunt. It follows light, and it is always thirsty.

Drawn to
Any open flame
Seen
Below the cloud line

Media

  • Play the trailer1:32
  • A rope bridge between floating islands
    01 A rope bridge between floating islands
  • The ember caves under Mount Ires
    02 The ember caves under Mount Ires
  • The sunken town below the Glass Coast
    03 The sunken town below the Glass Coast
  • A lantern puzzle at the stone shrine
    04 A lantern puzzle at the stone shrine
  • Gliding over the islands at dawn
    05 Gliding over the islands at dawn
All screenshots (12)
  • A broken stair around a floating tower
    06 A broken stair around a floating tower
  • A night camp on a small island
    07 A night camp on a small island
  • Crossing between islands in a storm
    08 Crossing between islands in a storm
  • Inside the cartographer's workshop
    09 Inside the cartographer's workshop
  • The Hollow Tide rising from a flooded ravine
    10 The Hollow Tide rising from a flooded ravine
  • Ringing a fallen bell at morning
    11 Ringing a fallen bell at morning
  • A chain of old bridges into the fog
    12 A chain of old bridges into the fog

Fact sheet

Developer
Kilnwhistle
Based in
Porto, Portugal
Release
2027
Platforms
Windows, macOS, Steam Deck
Genre
Exploration adventure
Players
Single-player
Length
About 12 hours
Game languages
EN DE FR ES PT-BR JA ZH
Price
To be announced
Stores
Steam · Epic Games Store · itch.io · GOG

Roadmap

WhenMilestoneStatus
Spring 2026Vertical sliceOne island, one storm, one lantern. The core loop finally clicked.Done
Autumn 2026AnnouncementTrailer, store page and the first public devlog.Done
Winter 2026Closed playtestTwo hundred players from the Discord explore the first chapter.In progress
Spring 2027Free demoThe first chapter as a free demo, ready for the spring festival season.Planned
Autumn 2027LaunchFull release on PC and Mac, with consoles to follow.Planned

Questions

When does Aurvane come out?

We are aiming for autumn 2027 on PC and Mac. Wishlist the game and you will hear the moment we set a date.

Which platforms will it support?

Windows, macOS and Steam Deck at launch. Console versions are planned after release.

Will there be a demo?

Yes. A free demo with the whole first chapter is planned for spring 2027.

How long is the game?

Around twelve hours for the story, closer to twenty if you want to find every lost bell.

Is it hard?

There is danger and you can fall, but Aurvane is about exploring, not punishing. An assist mode lets you tune the challenge.

Can I stream it or make videos?

Absolutely. You may stream and monetise videos of Aurvane without asking first.

Follow the journey

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Announcement trailer 1:32

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